Showing posts with label time lapse. Show all posts
Showing posts with label time lapse. Show all posts

Monday, September 14, 2020

Saturday, April 11, 2020

Tuesday, April 7, 2020

Crouch Walking Across Egypt in Assassin's Creed Origins (Time Lapse)

The original recording of this feat happened in earlier in the year. While I was deleting files to recover more space in my hard drive, I ended up deleting the clips before I could edit. So I had to re-record the whole crouch walking feat again.

The route is similar to most of the routes I took for horse riding (northwest to southeast of the Egypt map). I made two edits in the middle of the run to turn off subtitles and to reset a route when I went inside a dead end instead of following the usual route. Another change I made is try not to move the camera as much and keep the destination cursor visible in the center and static. That makes it prettier in the timelapse video.

This is the longest of all routes in my Assassin's Creed videos so far, but only about 5 minutes longer than the sum of all strolling (walking) maps from Assassin's Creed II. If I were playing on PC and set the slow walking option instead of sprinting, this would exceed over 2 hours. I'm not sure if I'll do a video for Assassin's Creed Odyssey, though. That game is huge. The biggest hurdle is the numerous islands. There's more stuff to do in each islands compared to past games. We'll see if I have time.



I'm done.

Thursday, April 2, 2020

Riding Across Egypt in Assassin's Creed Origins: War Chariot Edition (Time Lapse)

I'm riding the two-horse drawn war chariot across Egypt from one point(northwest) to the other (southeast). This is the fastest means of traveling in the game with drifting for quick turns. I had to be careful with huge jumps. Unlike horses and camels in Discovery Tour mode, war chariots break easily with falls and high impact.

Unlike the main game, you can't just whistle and call war chariots in Discovery Tour mode. It's mostly a chance encounter with Roman soldiers. Then you have to follow them around until they stop and get off the chariot so you can use it. There are two towns near the northwest portion of the game where you can find war chariots. Once I gain control of them, I had to drive them back to my starting point. They're about the same speed as the eagle flight.



I'm done.

Tuesday, March 31, 2020

Riding Across Egypt in Assassin's Creed Origins: Cattle Wagon Edition (Time Lapse)

Throughout the game world, there are NPC farmers riding cattle wagons with leaves and other types of plant debris. I think some of these are used in random missions, but they're mostly for show and for NPC to go about their routine. You can hide in the plant debris. They are also slower than running. They don't spawn by whistling like a horse, camel, or war chariot, but they are rideable. Since I'm in Discovery Tour mode, I have to track them near farmland in order to do this task.

I'm riding the cattle wagon across Egypt from one point(northwest) to the other (southeast). It starts out in the same path as the horse and camel ride, but changes in the middle going around the mountains from the right side. I end up back back in Faiyum Oasis. I had to be very careful not to fall and tip the wagon. Unlike horses and camels in Discovery Tour mode, wagons break and the cattle are not invincible.



I'm done.

Sunday, March 29, 2020

Riding Across Egypt in Assassin's Creed Origins: Camelback Edition (Time Lapse)

I'm riding a camel across Egypt from one point(northwest) to the other (southeast). This is close to the same path that I took with the horse with a slight alternate route about two-thirds of the way. Since I'm in the Discovery Tour mode like my other videos, there are no deaths or enemy/animal fight encounters.



I'm done.

Friday, January 17, 2020

Boating from the Nile to Faiyum in Assassin's Creed Origins (Time Lapse)

Using a boat made of reeds, I traveled from the top of the Nile where it meets the Mediterranean all the way the down south to the embankments and shallow passages leading to Faiyum Oasis. The reed boats are significantly slower than the Felucca sail boats. They are comparable in speed to swimming.



I'm done.

Friday, January 3, 2020

Swimming in the Mediterranean Sea in Assassin's Creed Origins (Time Lapse)

Back to playing as Bayek, I'm swimming from east to west of the Mediterranean Sea (Great Green Sea and Mesogeios Sea). Even on Discovery Tour mode, the NPCs on sail boats will always sail towards you thinking you're drowning. The only way to complete most of this is by swimming underwater in Tour Mode (no deaths). The swim speed is about the same, but I didn't really test it.



I'm done.

Saturday, December 28, 2019

Sailing Through the Mediterranean in Assassin's Creed Origins (Time Lapse)

Playing as Cleopatra (using Discovery Tour), I'm sailing from west to east of the Mediterranean Sea (Great Green Sea and Mesogeios Sea) on a Felucca sail boat.



I'm done.

Friday, December 27, 2019

Sprinting Across Egypt in Assassin's Creed Origins (Time Lapse)

Playing as Aya, I'm sprinting across Egypt from one point (southeast) to the other (northwest). This is the opposite direction as the route I took riding a horse. The console version of Origins removed the "sprint" button and incorporated both walking/running with the left analog stick. Since I can't do a consistent walk animation, there won't be a walking across Egypt video. I avoid water as much as possible, but it's fine here.

Warning:
Due to YouTube re-encoding the videos to their specs in a lower bitrate, you will see a lot of pixelations in 60 frames per second videos in any fast moving scenes. It's too bad because the original video looks really good on my system.



I'm done.

Saturday, December 21, 2019

Riding Across Egypt in Assassin's Creed Origins: Horseback Edition (Time Lapse)

Assassin's Creed Origins is a big departure for the series with an expanded world and new gameplay mechanic that focuses on RPG elements and more action instead of the tailing and stealth missions in previous games. Fans are divided, but everyone can agree that this is a beautiful game.

Set in Ancient Egypt, you play as Bayek, the last of the Medjay from the Ptolemaic Kingdom as he searches for the people responsible for the murder of his son. His wife, Aya, works with Cleopatra to take back the Ptolemaic Kingdom and investigate the mysterious masked men from the Order of Ancients.

Playing as Aya, I'm riding a horse across Egypt from one point(northwest) to the other (southeast). I believe this is the longest straight path of the map from the northwest to southeast. I avoid water since the horse riding animation ends. Note that horses slow down to half their top speed when they are near/inside towns or cities. A small section has me going through Cyrene so I slowed down the time to half speed as well. It's not really an accurate estimate, but I basically lose about 30 seconds. With Senu's flight speed, an unimpeded straight horse ride is probably faster.



I'm done.

Saturday, August 10, 2019

Flying Across Egypt in Assassin's Creed Origins (Time Lapse)

Assassin's Creed Origins is a big departure for the series with an expanded world and new gameplay mechanic that focuses on RPG elements and more action instead of the tailing and stealth missions in previous games. Fans are divided, but everyone can agree that this is a beautiful game.

Set in Ancient Egypt, you play as Bayek, the last of the Medjay from the Ptolemaic Kingdom as he searches for the people responsible for the murder of his son. His wife, Aya, works with Cleopatra to take back the Ptolemaic Kingdom and investigate the mysterious masked men from the Order of Ancients.

In this video, I'm using Senu, Bayek's eagle companion, to fly across Egypt from one point to the other. I believe this is the longest straight path of the map from the northwest to southeast.



I'm done.

Sunday, April 14, 2019

Boating on the Thames // Assassin's Creed Syndicate (Time Lapse)

This was a bit hard to accomplish. Most of the boats traveling in the Thames in the game will make a pitstop at various locations as part of scripted events. It took several tries to find one that kept going from one end of the river to the other well past the desynchronization borders. Starting point at the bottom end between Westminster and Lambert towards upper end between City of London and Southwark.



I'm done.

Wednesday, April 10, 2019

Swimming in the Thames // Assassin's Creed Syndicate (Time Lapse)

I didn't do a swimming video for Assassin's Creed Unity (maybe after these, but probably not). For Assassin's Creed Syndicate, we're swimming the busy Thames River. During the Industrial Revolution, the river was used to carry cargo in and out of the river as well as ferry boats. Starting point at the bottom end between Westminster and Lambert towards upper end between City of London and Southwark.



I'm done.

Sunday, April 7, 2019

Crouch Walking Through Assassin's Creed Syndicate (Time Lapse)

In Assassin's Creed Unity, I made a similar video and called it "duck walking." While duck walking is an actual exercise thing, the animations in the game looks more like crouch walking. Here's Evie crouch walking across London.



I'm done.

Thursday, April 4, 2019

Strolling Through Assassin's Creed Syndicate (Time Lapse)

Flipped the script this time, using the same points, but strolling or walking starting from the right side towards the left.



I'm done.

Tuesday, April 2, 2019

Sprinting Through Assassin's Creed Syndicate (Time Lapse)

It's me playing Evie, sprinting from the southwest end of Westminster towards the northeast end between Whitechapel and City of London.



I'm done.

Sunday, March 31, 2019

Driving Through Assassin's Creed Syndicate (Time Lapse)

Victorian era London in Assassin's Creed Syndicate is roughly twice as big as Paris from Assassin's Creed Unity. You get to explore 7 boroughs (Whitechapel, City of London, Southwark, Lambeth, Strand, Thames River, and Westminster), plus a time anomaly to World War 1. The streets are full of horse drawn carriages and interconnected train routes throughout London. The Thames river is full of boats and barges.

The longest path on the map I could find is on the southwest end of Westminster to the northeast end between Whitechapel and City of London. For driving, I chose the Rook's carriage (a Coupe model) that fits 6 people including the driver. It makes for quick trips that rival train speeds.



I'm done.

Monday, February 4, 2019

Assassin's Creed Unity // Scenery Time Lapse

Time lapse of various locations throughout 18th century Paris in Assassin's Creed Unity.

Music from Assassin's Creed Unity:
Unity (Main Theme)
Arno's Return



I'm done.

Saturday, January 26, 2019

Sprinting Through Assassin's Creed Unity (Time Lapse)

My first YouTube upload of 2019. I just started playing Syndicate and I have to say that Assassin's Creed Unity feels like a next gen game compared to that. Syndicate looks larger in comparison, but there are more NPCs in Unity as well as more open buildings with interior spaces to explorer.

Sprinting Time
~~~~~~~~~~~~~~
Versailles............ 02min03sec
Paris.................... 07min41sec

Total.................... 09min44sec

Disclaimer: This is by no means an accurate measuring of the distance. How long it takes to do the feat (walking, running, swimming, etc) does not factor game objects that prevent you from trudging on full speed (storms, sailing close to land to drop out of full speed, missed turns, people, invisible walls, etc).


Music:
Running Free is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported(https://creativecommons.org/licenses/by-sa/3.0/)
Source: https://www.newgrounds.com/audio/listen/639662
Artist: Jacob Cadmus



I'm done.