Friday, December 31, 2010

Call of Duty: Modern Warfare 2 Review

I completed this 2 weeks ago. I started the game a year ago and lost track of it. When I started it back again this summer, I realized I missed out collecting all the hidden intel throughout the game. So I started from the first act, first area and looked for each intel.

I managed to beat the game in 2 sittings from there on out. Initially my setting was at Veteran level. This got too hard in the middle levels. I have other games to play, too. So I downgraded the difficulty to normal mode, mid-game. It's still just as difficult. Slightly manageable, but difficult.

I followed the story from Modern Warfare. I like how they handled this sequel and the sure thing soon-to-be sequel currently dubbed as "Modern Warfare 3." I just wish Activision and Infinity Ward former bosses would resolve their dispute, so they can finish the sequel and release it by next year. Nothing I hate more than game delays due game-politics e-penis boasting.

I would have made a review of the multiplayer aspect of this game. Unfortunately, everybody else is playing Medal of Honor and Black Ops, right now. That's what I get for not jumping into the bandwagon. Still, the story kicks ass.

I'm done.

30 Days of Truth - Day 8

Someone who made your life hell, or treated you like shit

I personally believe that there is good in everyone. However, I can name a few people who would be in this entry. Even so, I don't think they were able to make my life hell or were able to treat me like shit. I'm a fighter... not just in games, dammit. Can't hold me down.

I'm done.

Final Fantasy XIII First Impressions

So I just started playing Final Fantasy XIII. This game is major eye-candy. There are some scenes where you'd think it's computer animated video, but it's actually real-time in-game graphics. The White engine is really remarkable.

Then it just went kind of mediocre from there. This game is so linear. You can't backtrack to previous maps. The only way is going forward. To get items, you access them through the save points and shop through various networks. The battle system is so-so right now. I like the combo-chains of successive actions, resulting staggering your enemies to a point where they don't attack for a few seconds while your characters are free to continuously pummel them with higher damage.

I'm just starting the game, so I really hope the story is very worth it. That's how I judge my RPGs, anyway.

I'm done.

Tuesday, December 21, 2010

Farmville for Dummies


I really hope she's joking. Here's an excerpt from our conversation earlier:

Her:your birthday present: http://www.geekologie.com/2010/12/17/farmville-IS-for-dummies.jpg
Me: nooooooooo
Me: hahaha
Me: I'd like to think I'm fairly adept at Farmville now, thanks to an awesome teacher
Her: lol
Her: true story.
Me: yep
Me: I could write a book about it
Me:
Me: especially in building placement optimization... (I should trademark that)
Her: lol

Just to give you guys an idea what Building Placement Optimization™ is, here's a zoomed out picture of my farm.


I maximized the number of plots to the highest number possible, sacrificing unnecessary decorations, buildings, and whatnots... only to keep the important buildings like the stable, nursery, bee hive complex, etc. I'm sacrificing aesthetics for efficiency in generating the most crops, which give the most coin and experience. That in itself, to me, is beauty. (Damn, Jose!!! Getting all philosophical about Farmville now, are we?)

Here's how compact those buildings are at the top.


I'm done.